树莓派GPIO口基于中断的跑马灯

这是一个浙江大学嵌入式课程作业,将两个开关与几个LED灯接入树莓派的GPIO口。开关控制游戏的开停,LED灯则被轮流点亮。在这次作业里面我用了中断。

实物图(其实毛线都看不清楚)

用fritzing画的图(第一次画丑了一些)

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#include <wiringPi.h>
#include <stdio.h>
#define BTN1 5
#define BTN2 4

int running = 0, currentLed = 0;
const int leds[] = { 1, 0, 2, 3 };

void btn1Up() {
delay(20);
if (digitalRead(BTN1)) {
printf("Game Start\n");
running = 1;
}
}

void btn2Up() {
delay(20);
if (digitalRead(BTN2)) {
printf("Game Stop\n");
running = 0;
}
}

void shutdownAll() {
for (int i = 0; i != sizeof(leds) / sizeof(int); ++i)
digitalWrite(leds[i], LOW);
}

int main (void)
{
wiringPiSetup();
pinMode(BTN1, INPUT);
pinMode(BTN2, INPUT);
pullUpDnControl(BTN1, PUD_DOWN);
pullUpDnControl(BTN2, PUD_DOWN);
wiringPiISR(BTN1, INT_EDGE_RISING, &btn1Up);
wiringPiISR(BTN2, INT_EDGE_RISING, &btn2Up);
for (int i = 0; i != sizeof(leds) / sizeof(int); ++i) {
pinMode(leds[i], OUTPUT);
pullUpDnControl(leds[i], PUD_UP);
}

for( ; ;) {
delay(100);
currentLed = (currentLed + 1) % (sizeof(leds) / sizeof(int));
shutdownAll();
if (running)
digitalWrite(leds[currentLed], HIGH);
}
return 0 ;
}